代理设计模式包括一个新对象,称为"代理"代替现有对象,称为"真实主题".创建真实主题的代理对象必须位于同一个界面上,使客户端不应该知道代理用于代替真实对象.客户端向代理生成的请求将通过真实主题传递.
代理模式的UML表示如下 :
如何实现代理模式?
现在让我们看看如何实现代理模式.
class Image: def __init__( self, filename ): self._filename = filename def load_image_from_disk( self ): print("loading " + self._filename ) def display_image( self ): print("display " + self._filename)class Proxy: def __init__( self, subject ): self._subject = subject self._proxystate = Noneclass ProxyImage( Proxy ): def display_image( self ): if self._proxystate == None: self._subject.load_image_from_disk() self._proxystate = 1 print("display " + self._subject._filename )proxy_image1 = ProxyImage ( Image("HiRes_10Mb_Photo1") )proxy_image2 = ProxyImage ( Image("HiRes_10Mb_Photo2") )proxy_image1.display_image() # loading necessaryproxy_image1.display_image() # loading unnecessaryproxy_image2.display_image() # loading necessaryproxy_image2.display_image() # loading unnecessaryproxy_image1.display_image() # loading unnecessary
输出
上面的程序生成以下输出 :
代理模式设计有助于复制我们创建的图像. display_image()函数有助于检查是否在命令提示符下打印了值.